Latest News:

Valve announces Sanzaru Games' first title - Ninja Reflex to be released on Steam:


Ninja Reflex: Steamworks Edition 10% Off During Launch Week

Bellevue, Wash. - March 21, 2008 - Valve and Nunchuck Games Inc., announced today the release of Ninja Reflex: Steamworks Edition. This special PC version of Ninja Reflex is available to users of Steam, Valve's pioneering digital distribution platform.

Ninja Reflex uses a series of martial arts challenges to test gamers' reflexes, sharpen their hand-eye coordination, and measure their reaction times to the millisecond. To hone their skills, players wield throwing stars, katanas, nunchucks, and even chopsticks. The game tracks player progress via belt ranks, from White Belt all the way to Black Belt, 3rd Degree. Players also learn from their Sensei how to meditate in order to stay relaxed while maintaining mental focus.

Ninja Reflex: Steamworks Edition makes use of Steamworks, Valve's recently released suite of development and publishing tools. Among other exclusive features, the Steamworks edition of Ninja Reflex offers a wide array of achievements. As players attain new belt ranks and their skills increase, they can earn over 50 achievements, the most of any game on Steam to date. Ninja Reflex: Steamworks Edition also features a special "basket" of Easter Eggs from the universe of Half-Life and Portal.

Ninja Reflex has received the support of several champion martial artists. Master Herb Perez, Taekwondo Olympic gold medalist and head of the USA Taekwondo Team for the 2008 Olympics, said, "Ninja Reflex captures the true spirit of the martial arts."

"Hand-eye coordination and hair-trigger reflexes are one of the most important attributes in martial arts, and I think that playing Ninja Reflex actually increases the speed of the reflexes; I felt myself having to get faster and faster as I worked my way up the ranks," said Steve Cotter, two-time USA National Champion in full-contact Kuoshu Kung Fu.

Professor Steven Maxwell, six-time champion in Brazilian Jiu-Jitsu, said, "I'm very happy to see a game out there showing the true purpose of martial arts, which is inner development."

"Ninja Reflex is a game that we think will resonate with the Steam community due to its 'hardcore casual' nature and use of Steamworks achievements," said Jason Holtman, director of business development at Valve.

"As a small indie publisher, it's an honor to receive the support of Valve in our efforts to deliver a unique gaming experience at a price point the Steam community will appreciate," said David Luntz, president of Nunchuck Games.

Ninja Reflex: Steamworks Edition is available now for 10% off the regular price of $9.95. For more information, please visit




EA announces Sanzaru Games' first title - Ninja Reflex to the press at Hotel Kabuki in San Francisco:

   Party Game for Wii and Nintendo DS
Will Challenge Gamers to Develop the Reflexes of a Ninja in March 2008

Redwood City, Calif. – December 5, 2007 – Do you have what it takes to be a ninja?  Electronic Arts Inc. (NASDAQ: ERTS) today announced it has teamed with Nunchuck Games Inc. to co-publish the unique action party game, Ninja Reflex™ for the Wii™ and Nintendo DS™ in March 2008.  The game is being developed by Sanzaru Games and will be co-published in North America and Europe by EA Partners (EAP) and Nunchuck Games. 

Ninja Reflex uses a series of martial arts challenges to test gamers’ reflexes and measure their reaction times with millisecond precision.  As players develop their ninja skills, they will strive to earn a black belt from their own personal Sensei.  Players can also compete for ninja supremacy against their friends in fierce multiplayer battles with up to four players.

Ninja Reflex channels the accessible multiplayer fun of Wii Sports and the self-improvement aspect of Brain Age into a martial arts universe that is ideally suited for the Wii and Nintendo DS,” said David Luntz, President and CEO of Nunchuck Games.  “Nunchuck Games is thrilled to team up with EA Partners to bring Ninja Reflex to gamers everywhere.”

Ninja Reflex trains players to be better gamers by sharpening their speed and skill, and is exactly the kind of unique concept and creative design that EAP helps bring to market on a global stage,” said David DeMartini, Vice President and General Manager of EA Partners.  “EA Partners brings the same publishing resources to bear for up-and-coming partners like Nunchuck Games as it does for legendary teams like Valve and Harmonix, helping foster the independent game development community by giving studios of all sizes a chance to publish their games around the world.”

Nunchuck Games was founded in 2006 by industry veteran David Luntz, who had previously been the founder of Z-Axis Studios. 

Ninja Reflex is not yet rated by the ESRB. Visit for updated rating information. More information about Ninja Reflex is available at


Finally! A Sanzaru Games website! While we have been extremely busy on our first game Ninja Reflex we found a few minutes to post some useful information about the studio on to the internets.